

The second problem is the hair in question is very simplistic. Some of the cloth pieces on the companions do use physics, and if you look closely you will see undesirable behaviour based on the above. In practice, this means you will get either collision detection away from the face, partially through the face, or some mix between. Generally you would use a sphere as the collision volume for a head, but a head is not spherical, which means either the collision surface is completely outside the surface of the face, completely below it, or clipping between. Even if it did, complex collision is extremely expensive, in terms of processor use, so in games you typically have very simplistic collisions based on volumes (spheres, cylinders, cubes, etc.). This subreddit is RES Nightmode Compatibleįor starters, the hair doesn't use a physics sim. This subreddit and its mods are in no way associated with BioWare or EA. Each paragraph must be spoiler tagged separately or these tags won't work.How to use spoiler tags: >!spoiler here!< Please don't spoil any other, non-Dragon Age media released within the last year Please respect others users' wishes to not be spoiled, especially pertaining to leaked materials /r/InquisitionSliders character creation.They are subject to removal at moderator discretion. Please see what Content Restrictions apply. Read our spam and self promotion rules before posting. No offtopic/political posts not directly related to Dragon Age. Bigotry, sexism, racism, homophobia, etc. Screenshot/art share thread for Non-OC content.fanart, fanfiction, gifs, non-character focused screenshots, cosplay, etc)

We only allow (Original Content) submissions that are self-made for Fanwork (e.g.All post titles must contain one of these tags or they will be removed.Images shown are representative only and final product may vary. The Dragon Age™: Inquisition - Morrigan statue measurements are: Height: 48cm (19") Length: 30.5cm (12") Width: 33cm (12.5") Weight: 8kg (17lbs) To capture every detail of Morrigan's design, she was sculpted in high quality polystone resin, with her skirt carefully textured to resemble real fabric.Īs this is a new line of range, low numbers are given on a first-come, first-served basis. Morrigan stands about 19" tall (including the base) and is depicted gracefully walking down a stone staircase as she casts a spell with both hands. Gaming Heads proudly presents Morrigan, headlining a new collection of Dragon Age statues. She joined the Warden as a companion to help fight the Blight that threatened all Thedas. Morrigan is a mysterious, shapeshifting Witch of the Wild, raised to an isolated life in the Korcari Wilds away from society. Sometimes, change is what sets them free." But sometimes, change is what they need the most. Many fear change and will fight it with every fiber of their being.
